Zombie Awareness

Description
Zombies are smarter, and more aware. They are able to track players from very far distances. Combined with the Infernal Mobs mod, zombies can become very deadly.

There are 3 ways that zombies track: There are also 3 modifications to how zombies behave:
 * Blood scents: When hurt, the player spills blood. When low on health, the player will spill blood occasionally. Zombies use the blood to hunt the player.
 * Sound sources: The sound from mining can be heard by zombies, and used to navigate towards the player.
 * Light sources: Exposed light sources can be seen from extremely long distances, and alerts zombies to the possibility to the presence of a player. Try using this to your advantage. Hide your lights, and place exposed lights away from your base.
 * Night Surface Spawning: Zombies spawn in groups at night, leading to random, large invasions.
 * Long Distance Waypoints: Mobs gather random waypoints, and wander around in large groups.
 * Randomly Faster Zombies: Zombies are given a small buff in speed to add more unpredictability. This allows them to suddenly sprint towards the player.